Sciweavers

346 search results - page 30 / 70
» Time-of-Flight Cameras in Computer Graphics
Sort
View
ICIP
2003
IEEE
16 years 1 months ago
Plenoptic path and its applications
In this paper, we present a method for acquiring, spatially filtering and viewing annotated videos captured with a full field of view multi-head camera moving along a path. We des...
Frank Nielsen
AFRIGRAPH
2001
ACM
15 years 3 months ago
Implementation and applications of the distortion operator
The distortion operator transforms 2D images in a manner similar to image warping or morphing, allowing source pixels to be mapped to any destination pixel. This operator can be i...
Shaun Bangay
CGF
1999
128views more  CGF 1999»
14 years 11 months ago
Creating Architectural Models from Images
We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are availabl...
David Liebowitz, Antonio Criminisi, Andrew Zisserm...
CGA
2007
14 years 11 months ago
Exploring Defocus Matting: Nonparametric Acceleration, Super-Resolution, and Off-Center Matting
Defocus matting is a fully automatic and passive method for pulling mattes from video captured with coaxial cameras that have different depths of field and planes of focus. Nonpa...
Neel Joshi, Wojciech Matusik, Shai Avidan, Hanspet...
VRST
2005
ACM
15 years 5 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer