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CHI
1999
ACM
15 years 1 months ago
Exploring Bimanual Camera Control and Object Manipulation in 3D Graphics Interfaces
We explore the use of the non-dominant hand to control a virtual camera while the dominant hand performs other tasks in a virtual 3D scene. Two experiments and an informal study a...
Ravin Balakrishnan, Gordon Kurtenbach
ICDAR
2007
IEEE
15 years 3 months ago
Camera-Based Graphical Symbol Detection
In this paper we present a method to locate and recognize graphical symbols appearing in real images. A vectorial signature is defined to describe graphical symbols. It is formul...
Marçal Rusiñol, Josep Lladós,...
95
Voted
SIGCSE
2002
ACM
229views Education» more  SIGCSE 2002»
14 years 9 months ago
GraphicsMentor: a tool for learning graphics fundamentals
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
Dejan Nikolic, Ching-Kuang Shene

Presentation
891views
16 years 4 months ago
Coding and Modulation in Cameras: Computational Photography beyond Photo Manipulations
Computational photography is an emerging field combining smart optics, electronics, computer vision and graphics. Recent trends in enhancing the capabilities of a camera involve ...
Amit Agrawal
82
Voted
WSCG
2004
209views more  WSCG 2004»
14 years 11 months ago
Cinematic Camera Control in 3D Computer Games
Good camera control and planning techniques in 3D computer games can give players deeper feelings about atmosphere of games. However, most modern computer games use fixed point-of...
Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai