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ISMAR
2006
IEEE
15 years 5 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
SIBGRAPI
2006
IEEE
15 years 5 months ago
Dealing with Multi-Scale Depth Changes and Motion in Depth Edge Detection
Sharp discontinuities in depth, or depth edges, are very important low-level features for scene understanding. Recently, we have proposed a solution to the depth edge detection pr...
Rogerio Feris, Matthew Turk, Ramesh Raskar
TOG
2012
215views Communications» more  TOG 2012»
13 years 2 months ago
Videoscapes: exploring sparse, unstructured video collections
The abundance of mobile devices and digital cameras with video capture makes it easy to obtain large collections of video clips that contain the same location, environment, or eve...
James Tompkin, Kwang In Kim, Jan Kautz, Christian ...
CVPR
2004
IEEE
16 years 1 months ago
Visual Odometry and Map Correlation
In this paper, we study how estimates of ego-motion based on feature tracking (visual odometry) can be improved using a rough (low accuracy) map of where the observer has been. We...
Anat Levin, Richard Szeliski
CHI
2004
ACM
16 years 13 hour ago
A suggestive interface for image guided 3D sketching
We present an image guided pen-based suggestive interface for sketching 3D wireframe models. Rather than starting from a blank canvas, existing 2D images of similar objects serve ...
Steve Tsang, Ravin Balakrishnan, Karan Singh, Abhi...