In this paper we introduce through-the-lens camera control, a body of techniques that permit a user to manipulate a virtual camera by controlling and constraining features in the ...
This paper presents a general system for camera movement upon which a wide variety of higher-level methods and applications can be built. In addition to the basic commands for cam...
Steven M. Drucker, Tinsley A. Galyean, David Zeltz...
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Digital images can be captured or generated by a variety of sources including digital cameras, scanners and computer graphics softwares. In many cases it is important to be able t...
Nitin Khanna, George T.-C. Chiu, Jan P. Allebach, ...
Rendering a scene using a single depth image suffers from disocclusion errors as the view translates away from the reference view. We present the depth discontinuity occlusion cam...