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127
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HICSS
2006
IEEE
107views Biometrics» more  HICSS 2006»
15 years 9 months ago
Gaming Emergency Preparedness
This paper describes the design of a competitive game to support “offense” and “defense” teams as they develop and improve their scenarios and plans about possible crisis ...
Murray Turoff, Michael Chumer, Starr Roxanne Hiltz...
140
Voted
KBSE
1994
IEEE
15 years 7 months ago
Agent-Based Support for Communication Between Developers and Users in Software Design
Research in knowledge-based software engineering has led to advances in the ability to specify and automatically generate software. Advances in the support of upstream activities ...
Andreas Girgensohn, David F. Redmiles, Frank M. Sh...
155
Voted
WISES
2003
15 years 5 months ago
A Simulation Architecture for Time-Triggered Transducer Networks
— Steadily growing microcontroller capabilities at an ever decreasing cost per operation encourage the development of more extensive and smarter applications in the domain of emb...
Martin Schlager
SPAA
2010
ACM
15 years 8 months ago
Brief announcement: byzantine agreement with homonyms
In this work, we address Byzantine agreement in a message passing system with homonyms, i.e. a system with a number l of authenticated identities that is independent of the total ...
Carole Delporte-Gallet, Hugues Fauconnier, Rachid ...
138
Voted
ICPPW
1999
IEEE
15 years 8 months ago
Design of MOBILE MOM: Message Oriented Middleware Service for Mobile Computing
Message oriented middleware (MOM) is a specific class of middleware that operates on the principles of message passing or message queuing. Existing MOM syste doesn't support ...
Do-Guen Jung, Kwang-Jin Paek, Tai-Yun Kim