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CISIS
2010
IEEE
15 years 9 months ago
Study of Variations of Native Program Execution Times on Multi-Core Architectures
Abstract—Program performance optimisations, feedbackdirected iterative compilation and auto-tuning systems [1] all assume a fixed estimation of execution time given a fixed inp...
Abdelhafid Mazouz, Sid Ahmed Ali Touati, Denis Bar...
ISORC
2009
IEEE
15 years 11 months ago
Adding Timing-Awareness to AUTOSAR Basic-Software -- A Component Based Approach
AUTOSAR as specified in its current version fosters timing-constraints at application level to support the development of real-time automotive applications. However, the standard...
Dietmar Schreiner, Markus Schordan, Jens Knoop
NETGAMES
2004
ACM
15 years 10 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
ANSS
2002
IEEE
15 years 9 months ago
Temporal Uncertainty Time Warp: An Agent-Based Implementation
This paper introduces TUTW – Temporal Uncertainty Time Warp – a control engine designed for an exploitation of temporal uncertainty (TU) in general optimistic simulations, and...
Roberto Beraldi, Libero Nigro, Antonino Orlando, F...
ADAEUROPE
2005
Springer
15 years 6 months ago
RT-EP: A Fixed-Priority Real Time Communication Protocol over Standard Ethernet
This paper presents the design and implementation of RT-EP (Real-Time Ethernet Protocol), which is a software-based token-passing Ethernet protocol for multipoint communications in...
José María Martínez, Michael ...