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CONCUR
2007
Springer
15 years 11 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
139
Voted
CODES
2005
IEEE
15 years 10 months ago
Aggregating processor free time for energy reduction
Even after carefully tuning the memory characteristics to the application properties and the processor speed, during the execution of real applications there are times when the pr...
Aviral Shrivastava, Eugene Earlie, Nikil D. Dutt, ...
PODC
1994
ACM
15 years 9 months ago
A Checkpoint Protocol for an Entry Consistent Shared Memory System
Workstation clusters are becoming an interesting alternative to dedicated multiprocessors. In this environment, the probability of a failure, during an application's executio...
Nuno Neves, Miguel Castro, Paulo Guedes
FORMATS
2003
Springer
15 years 10 months ago
Performance Analysis of Probabilistic Timed Automata Using Digital Clocks
Probabilistic timed automata, a variant of timed automata extended with discrete probability distributions, is a specification formalism suitable for describing both nondeterminis...
Marta Z. Kwiatkowska, Gethin Norman, David Parker,...
168
Voted
IPPS
1999
IEEE
15 years 9 months ago
Run-Time Selection of Block Size in Pipelined Parallel Programs
Parallelizing compiler technology has improved in recent years. One area in which compilers have made progress is in handling DOACROSS loops, where crossprocessor data dependencie...
David K. Lowenthal, Michael James