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CONCUR
2010
Springer
15 years 4 months ago
Obliging Games
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
Krishnendu Chatterjee, Florian Horn, Christof L&ou...
SIGCOMM
2010
ACM
15 years 3 months ago
Topology-aware resource allocation for data-intensive workloads
This paper proposes an architecture for optimized resource allocation in Infrastructure-as-a-Service (IaaS)-based cloud systems. Current IaaS systems are usually unaware of the ho...
Gunho Lee, Niraj Tolia, Parthasarathy Ranganathan,...
HPCA
2011
IEEE
14 years 7 months ago
Beyond block I/O: Rethinking traditional storage primitives
Over the last twenty years the interfaces for accessing persistent storage within a computer system have remained essentially unchanged. Simply put, seek, read and write have deļ¬...
Xiangyong Ouyang, David W. Nellans, Robert Wipfel,...
SACMAT
2011
ACM
14 years 6 months ago
An integrated approach for identity and access management in a SOA context
In this paper, we present an approach for identity and access management (IAM) in the context of (cross-organizational) serviceoriented architectures (SOA). In particular, we deļ¬...
Waldemar Hummer, Patrick Gaubatz, Mark Strembeck, ...
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MOBIHOC
2009
ACM
16 years 3 months ago
Characterizing the exit process of a non-saturated IEEE 802.11 wireless network
In this paper, we consider a non-saturated IEEE 802.11 based wireless network. We use a three-way fixed point to model the node behavior with Bernoulli packet arrivals and determi...
Punit Rathod, Onkar Dabeer, Abhay Karandikar, Anir...