Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
This paper proposes an architecture for optimized resource allocation in Infrastructure-as-a-Service (IaaS)-based cloud systems. Current IaaS systems are usually unaware of the ho...
Over the last twenty years the interfaces for accessing persistent storage within a computer system have remained essentially unchanged. Simply put, seek, read and write have deļ¬...
Xiangyong Ouyang, David W. Nellans, Robert Wipfel,...
In this paper, we present an approach for identity and access management (IAM) in the context of (cross-organizational) serviceoriented architectures (SOA). In particular, we deļ¬...
Waldemar Hummer, Patrick Gaubatz, Mark Strembeck, ...
In this paper, we consider a non-saturated IEEE 802.11 based wireless network. We use a three-way fixed point to model the node behavior with Bernoulli packet arrivals and determi...