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» Timed Automata Model for Component-Based Real-Time Systems
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109
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FSEN
2007
Springer
15 years 9 months ago
Adapting the UPPAAL Model of a Distributed Lift System
Abstract. Groote, Pang and Wouters (2001) analyzed an existing distributed lift system using the process algebraic toolset µCRL. Pang, Karstens and Fokkink (2003) analyzed a redes...
Wan Fokkink, Allard Kakebeen, Jun Pang
138
Voted
SOFSEM
2007
Springer
15 years 9 months ago
Games, Time, and Probability: Graph Models for System Design and Analysis
Digital technology is increasingly deployed in safety-critical situations. This calls for systematic design and verification methodologies that can cope with three major sources o...
Thomas A. Henzinger
141
Voted
CG
2004
Springer
15 years 3 months ago
ANTS--Augmented Environments
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
Teresa Romão, Nuno Correia, A. Eduardo Dias...
FCT
1997
Springer
15 years 7 months ago
Trade-Off Results for Connection Management
A connection management protocol establishes a connection between two hosts across a wide-area network to allow reliable message delivery. Following previous work of Kleinberg et a...
Marios Mavronicolas, Nikos Papadakis
115
Voted
CONCUR
2007
Springer
15 years 9 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...