In this paper we describe the design, implementation and experimental evaluation of a technique for operating system schedulers called processor pool-based scheduling [51]. Our tec...
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
Photo-realistic computergraphics is an area of research which tries to develop algorithms and methods to render images of arti cial models or worlds as realistically as possible, b...
Emerging database application domains demand not only new functionality but also high performance. To satisfy these two requirements, the Volcano project provides efficient, exten...
Application Specific Instruction-Set Processors (ASIPs) offer designers the ability for high-speed data and control processing with the added flexibility needed for late design sp...