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CGF
2004
86views more  CGF 2004»
14 years 11 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek
CVIU
2004
115views more  CVIU 2004»
14 years 11 months ago
Context-dependent segmentation and matching in image databases
The content of an image can be summarized by a set of homogeneous regions in an appropriate feature space. When exact shape is not important, the regions can be represented by sim...
Hayit Greenspan, Guy Dvir, Yossi Rubner
CAL
2002
14 years 11 months ago
MinneSPEC: A New SPEC Benchmark Workload for Simulation-Based Computer Architecture Research
Abstract-- Computer architects must determine how to most effectively use finite computational resources when running simulations to evaluate new architectural ideas. To facilitate...
A. J. KleinOsowski, David J. Lilja
CERA
2002
134views more  CERA 2002»
14 years 11 months ago
Design Parameterization for Concurrent Design and Manufacturing of Mechanical Systems
Design changes are frequently encountered in the product development process. The complexity of the design changes is multiplied when the product design involves multiple engineer...
Javier Silva, Kuang-Hua Chang
CGF
2002
149views more  CGF 2002»
14 years 11 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...
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