We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
The content of an image can be summarized by a set of homogeneous regions in an appropriate feature space. When exact shape is not important, the regions can be represented by sim...
Abstract-- Computer architects must determine how to most effectively use finite computational resources when running simulations to evaluate new architectural ideas. To facilitate...
Design changes are frequently encountered in the product development process. The complexity of the design changes is multiplied when the product design involves multiple engineer...
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...