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CBMS
2006
IEEE
15 years 6 months ago
Real-Time Simulation and Visualization of Subject-Specific 3D Lung Dynamics
In this paper we discuss a framework for modeling the 3D lung dynamics of normal and diseased human subjects and visualizing them using an Augmented Reality (AR) based environment...
Anand P. Santhanam, Cali M. Fidopiastis, Paul Dave...
WETICE
2006
IEEE
15 years 6 months ago
A Hybrid P2P Protocol for Real-Time Collaboration
Peer-to-Peer architecture is currently an attractive solution for facilitating the use of collaboration software without any server. Multicasting is usually proposed for group com...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
94
Voted
ECRTS
2005
IEEE
15 years 6 months ago
Non-Preemptive Interrupt Scheduling for Safe Reuse of Legacy Drivers in Real-Time Systems
Low-level support of peripheral devices is one of the most demanding activities in a real-time operating system. In fact, the rapid development of new interface boards causes a tr...
Tullio Facchinetti, Giorgio C. Buttazzo, Mauro Mar...
ICCBR
2005
Springer
15 years 6 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
129
Voted
PCM
2005
Springer
288views Multimedia» more  PCM 2005»
15 years 6 months ago
Adaptive Deinterlacing for Real-Time Applications
In general, motion compensated (MC) deinterlacing algorithms can outperform non-MC (NMC) ones. However, we often prefer to choose the latter due to the considerations of error prop...
Qian Huang, Wen Gao, Debin Zhao, Huifang Sun