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RTAS
2006
IEEE
15 years 11 months ago
Switch Scheduling and Network Design for Real-Time Systems
The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
Sathish Gopalakrishnan, Marco Caccamo, Lui Sha
DATE
1999
IEEE
172views Hardware» more  DATE 1999»
15 years 9 months ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez
VLSISP
2008
203views more  VLSISP 2008»
15 years 4 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
RTSS
2006
IEEE
15 years 11 months ago
Run-Time Services for Hybrid CPU/FPGA Systems on Chip
Modern FPGA devices, which include (multiple) processor core(s) as diffused IP on the silicon die, provide an excellent platform for developing custom multiprocessor systems-on-pr...
Jason Agron, Wesley Peck, Erik Anderson, David L. ...
ECRTS
2007
IEEE
15 years 11 months ago
On Controllability and Feasibility of Utilization Control in Distributed Real-Time Systems
Feedback control techniques have recently been applied to a variety of real-time systems. However, a fundamental issue that was left out is guaranteeing system controllability and...
Xiaorui Wang, Yingming Chen, Chenyang Lu, Xenofon ...