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WALCOM
2007
IEEE
151views Algorithms» more  WALCOM 2007»
14 years 11 months ago
Base Station Placement Problem on the Boundary of a Convex Region
Due to the recent growth in the demand of mobile communication services in several typical environments, the development of efficient systems for providing specialized services ha...
Gautam K. Das, Sasanka Roy, Sandip Das, Subhas C. ...
AIIDE
2009
14 years 11 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
ATAL
2010
Springer
14 years 11 months ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
CCGRID
2010
IEEE
14 years 11 months ago
Elastic Site: Using Clouds to Elastically Extend Site Resources
Infrastructure-as-a-Service (IaaS) cloud computing offers new possibilities to scientific communities. One of the most significant is the ability to elastically provision and relin...
Paul Marshall, Kate Keahey, Timothy Freeman
CEC
2010
IEEE
14 years 11 months ago
Constrained global optimization of low-thrust interplanetary trajectories
The optimization of spacecraft trajectories can be formulated as a global optimization task. The complexity of the problem depends greatly on the problem formulation, on the spacec...
Chit Hong Yam, David Di Lorenzo, Dario Izzo
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