Code-patterns are statically recurring structure specific to a programming language. It can be parallel to aid in designing software systems for solving particular problems. Contr...
Virtual platform (ViP), or ESL (Electronic System Level) simulation model, is one of the most widely renowned system level design techniques. In this paper, we present a case stud...
The demands for high quality, real-time performance and multi-format video support in consumer multimedia products are ever increasing. In particular, the future multimedia systems...
Our goal is to automatically obtain a distributed and fault-tolerant embedded system: distributed because the system must run on a distributed architecture; fault-tolerant because...
For modern embedded systems, the complexity of embedded applications has reached a point where the performance requirements of these applications can no longer be supported by emb...