Sciweavers

18493 search results - page 3355 / 3699
» Timers for Distributed Systems
Sort
View
ATAL
2006
Springer
15 years 8 months ago
Reducing price fluctuation in continuous double auctions through pricing policy and shout improvement
Auction mechanism design is a subfield of game theory dedicated to manipulating the rules of an auction so as to achieve specific goals. The complexity of the dynamics of auctions...
Jinzhong Niu, Kai Cai, Simon Parsons, Elizabeth Sk...
143
Voted
ATAL
2006
Springer
15 years 8 months ago
Toward an understanding of the impact of software personal assistants on human organizations
Intelligent software personal assistants for human organizations are an active research area within the multiagent community. However, while many capabilities for these software p...
Steven Okamoto, Paul Scerri, Katia P. Sycara
ATAL
2006
Springer
15 years 8 months ago
Learning the required number of agents for complex tasks
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
Sébastien Paquet, Brahim Chaib-draa
135
Voted
ATAL
2006
Springer
15 years 8 months ago
Learning to identify winning coalitions in the PAC model
We consider PAC learning of simple cooperative games, in which the coalitions are partitioned into "winning" and "losing" coalitions. We analyze the complexity...
Ariel D. Procaccia, Jeffrey S. Rosenschein
149
Voted
ATAL
2006
Springer
15 years 8 months ago
Negotiating efficient outcomes over multiple issues
It is difficult to reach optimal outcomes in bilateral negotiations with multiple issues when the agents' preferences and priorities of the issues are not common knowledge. S...
Sabyasachi Saha, Sandip Sen
« Prev « First page 3355 / 3699 Last » Next »