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» Timewarp rigid body simulation
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69
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CVGIP
2006
121views more  CVGIP 2006»
14 years 9 months ago
Tetrahedral and hexahedral invertible finite elements
We review an algorithm for the finite element simulation of elastoplastic solids which is capable of robustly and efficiently handling arbitrarily large deformation. In fact, the ...
Geoffrey Irving, Joseph Teran, Ronald Fedkiw
CGF
1999
186views more  CGF 1999»
14 years 9 months ago
Animating Sand, Mud, and Snow
Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes ...
Robert W. Sumner, James F. O'Brien, Jessica K. Hod...
85
Voted
JVCA
2007
128views more  JVCA 2007»
14 years 9 months ago
Impulse-based dynamic simulation in linear time
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Jan Bender
IROS
2009
IEEE
142views Robotics» more  IROS 2009»
15 years 4 months ago
Haptic feedback for molecular simulation
— In this paper, a new tool dedicated to the analysis and the conception of molecules is presented. It is composed of an adaptive simulation software and a haptic device used to ...
Aude Bolopion, Barthelemy Cagneau, Stephane Redon,...
CDC
2008
IEEE
15 years 3 months ago
Passivity-based output synchronization and flocking algorithm in SE(3)
Abstract— This paper addresses passivity-based output synchronization and a collision avoidance problem of rigid bodies in the Special Euclidean group SE(3) under the assumption ...
Yuji Igarashi, Takeshi Hatanaka, Masayuki Fujita, ...