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HAPTICS
2010
IEEE
14 years 7 months ago
A New Coupling Scheme for Haptic Rendering of Rigid Bodies Interactions Based on a Haptic Sub-world Using a Contact Graph
Interactions with virtual worlds using the sense of touch, called haptic rendering, have natural applications in many domains such as health or industry. For an accurate and realis...
Loeiz Glondu, Maud Marchal, Georges Dumont
WCE
2007
14 years 10 months ago
A Patch-by-Patch Shape Matching Procedure for Rigid Body Docking
Abstract—Docking simulates molecular interactions. Protein - protein docking, owing to the sizes of molecules, is a very challenging problem. As the number of degrees of freedom ...
Vipin K. Tripathi
CGF
2002
168views more  CGF 2002»
14 years 9 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
CORR
2006
Springer
140views Education» more  CORR 2006»
14 years 9 months ago
A Vortex Method for Bi-phasic Fluids Interacting with Rigid Bodies
We present an accurate Lagrangian method based on vortex particles, level-sets, and immersed boundary methods, for animating the interplay between two fluids and rigid solids. We ...
Mathieu Coquerelle, Jérémie Allard, ...
ROBOCUP
2005
Springer
119views Robotics» more  ROBOCUP 2005»
15 years 2 months ago
SimRobot - A General Physical Robot Simulator and Its Application in RoboCup
This paper describes SimRobot, a robot simulator which is able to simulate arbitrary user-defined robots in three-dimensional space. It includes a physical model which is based on...
Tim Laue, Kai Spiess, Thomas Röfer