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CHI
2009
ACM
15 years 4 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
NN
2008
Springer
150views Neural Networks» more  NN 2008»
14 years 9 months ago
Neural network based pattern matching and spike detection tools and services - in the CARMEN neuroinformatics project
In the study of information flow in the nervous system, component processes can be investigated using a range of electrophysiological and imaging techniques. Although data is diff...
Martyn Fletcher, Bojian Liang, Leslie Smith, Alast...
IS
2008
14 years 9 months ago
Conformance checking of processes based on monitoring real behavior
Many companies have adopted Process-aware Information Systems (PAIS) to support their business processes in some form. On the one hand these systems typically log events (e.g., in ...
Anne Rozinat, Wil M. P. van der Aalst
SP
2008
IEEE
138views Security Privacy» more  SP 2008»
14 years 9 months ago
A performance tuning methodology with compiler support
We have developed an environment, based upon robust, existing, open source software, for tuning applications written using MPI, OpenMP or both. The goal of this effort, which inte...
Oscar Hernandez, Barbara M. Chapman, Haoqiang Jin
GIS
2004
ACM
15 years 10 months ago
Road extraction from motion cues in aerial video
Aerial video provides strong cues for automatic road extraction that are not available in static aerial images. Using stabilized (or geo-referenced) video data, capturing the dist...
Robert Pless, David Jurgens