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» To learn representativeness of video frames
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ACMACE
2005
ACM
15 years 5 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
ICIP
2003
IEEE
16 years 1 months ago
Geometry-assisted statistical modeling for face mosaicing
The modeling of facial appearance has many applications. This paper proposes an approach to generating a statistical face model based on video mosaicing. Unlike traditional video ...
X. Liu, T. Chen
CVPR
2006
IEEE
15 years 5 months ago
Tracking of Multiple, Partially Occluded Humans based on Static Body Part Detection
Tracking of humans in videos is important for many applications. A major source of difficulty in performing this task is due to inter-human or scene occlusion. We present an appr...
Bo Wu, Ram Nevatia
FGR
2006
IEEE
217views Biometrics» more  FGR 2006»
15 years 5 months ago
Face Recognition with Image Sets Using Hierarchically Extracted Exemplars from Appearance Manifolds
An unsupervised nonparametric approach is proposed to automatically extract representative face samples (exemplars) from a video sequence or an image set for multipleshot face rec...
Wei Fan, Dit-Yan Yeung
CIVR
2008
Springer
207views Image Analysis» more  CIVR 2008»
15 years 1 months ago
Accumulated motion energy fields estimation and representation for semantic event detection
In this paper, a motion-based approach for detecting highlevel semantic events in video sequences is presented. Its main characteristic is its generic nature, i.e. it can be direc...
Georgios Th. Papadopoulos, Vasileios Mezaris, Ioan...