Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
The modeling of facial appearance has many applications. This paper proposes an approach to generating a statistical face model based on video mosaicing. Unlike traditional video ...
Tracking of humans in videos is important for many applications. A major source of difficulty in performing this task is due to inter-human or scene occlusion. We present an appr...
An unsupervised nonparametric approach is proposed to automatically extract representative face samples (exemplars) from a video sequence or an image set for multipleshot face rec...
In this paper, a motion-based approach for detecting highlevel semantic events in video sequences is presented. Its main characteristic is its generic nature, i.e. it can be direc...