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102
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SIGGRAPH
1995
ACM
15 years 1 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean
78
Voted
AAAI
2008
15 years 16 days ago
Knowledge-Based Spatial Reasoning for Scene Generation from Text Descriptions
This system translates basic English descriptions of a wide range of objects in a simplistic zoo environment into plausible, three-dimensional, interactive visualizations of their...
Dan Tappan
85
Voted
AAAI
2007
15 years 16 days ago
Towards an Integrated Robot with Multiple Cognitive Functions
We present integration mechanisms for combining heterogeneous components in a situated information processing system, illustrated by a cognitive robot able to collaborate with a h...
Nick Hawes, Aaron Sloman, Jeremy Wyatt, Michael Zi...
69
Voted
AIIDE
2007
15 years 16 days ago
Episodic Memory: A Final Frontier (Abbreviated Version)
A major limitation of today's computer games is the shallowness of interactions with non-player characters. To build up relationships with players, NPCs should be able to rem...
Kenneth D. Forbus, Sven E. Kuehne
WSC
2008
15 years 16 days ago
Distributed multi-layered workload synthesis for testing stream processing systems
Testing and benchmarking of stream processing systems requires workload representative of real world scenarios with myriad of users, interacting through different applications ove...
Eric Bouillet, Parijat Dube, David George, Zhen Li...