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ICIP
2002
IEEE
15 years 11 months ago
Data rate smoothing in interactive walkthrough applications using 2D prefetching
Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...
Vitali Zagorodnov, Peter J. Ramadge
SIGGRAPH
2000
ACM
15 years 1 months ago
Progressive geometry compression
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely sampled meshes arising from geometry scanning. We observe that meshes consist o...
Andrei Khodakovsky, Peter Schröder, Wim Sweld...
73
Voted
CGF
2008
161views more  CGF 2008»
14 years 9 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
ECCV
2002
Springer
15 years 11 months ago
Visual Data Fusion for Objects Localization by Active Vision
Visual sensors provide exclusively uncertain and partial knowledge of a scene. In this article, we present a suitable scene knowledge representation that makes integration and fusi...
François Chaumette, Grégory Flandin
78
Voted
APGV
2004
ACM
102views Visualization» more  APGV 2004»
15 years 2 months ago
Second order image statistics in computer graphics
The class of all natural images is an extremely small fraction of all possible images. Some of the structure of natural images can be modeled statistically, revealing striking reg...
Erik Reinhard, Peter Shirley, Michael Ashikhmin, T...