Designing Wireless Sensor Networks (WSNs) has proven to be a slow, tedious and error-prone process due to the inherent intricacies of designing a distributed, wireless, and embedd...
Matthias Woehrle, Christian Plessl, Jan Beutel, Lo...
Stigmergy has been adopted in MAS (multi-agent systems) and in other fields as a technique for realising forms of emergent coordination in societies composed by a large amount of a...
Alessandro Ricci, Andrea Omicini, Mirko Viroli, Lu...
In this paper we present the application of generalized retiming for temporal property checking. Retiming is a structural transformation that relocates registers in a circuit-based...
Due to a turbulent market enterprises should be able to adapt their business processes in a quick and flexible way. This requires adaptive process-aware information systems (PAISs)...
Stefanie Rinderle-Ma, Manfred Reichert, Barbara We...
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...