Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
This paper addresses the question of producing modular sequential imperative code from synchronous data-flow networks. Precisely, given a system with several input and output flow...
Metacomputing infrastructures couple multiple clusters (or MPPs) via wide-area networks. A major problem in programming parallel applications for such platforms is their hierarchi...
Abstract. In their EWSN'07 paper [1], Giusti et al. proposed a decentralized wake-up scattering algorithm for temporally spreading the intervals in which the nodes of a wirele...
Luigi Palopoli, Roberto Passerone, Amy L. Murphy, ...
This paper attempts to address the issue of hardening the internal security of an organisation's network by easing its patch management. Traditionally security has been model...