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CSE
2009
IEEE
15 years 2 months ago
Gaming On and Off the Social Graph: The Social Structure of Facebook Games
—Games built on Online Social Networks (OSNs) have become a phenomenon since 3rd party developer tools were exposed by OSNs such as Facebook. However, apart from their explosive ...
Ben Kirman, Shaun Lawson, Conor Linehan
ATAL
2009
Springer
15 years 2 months ago
GDT4MAS: an extension of the GDT model to specify and to verify MultiAgent systems
The Goal Decomposition Tree model has been introduced in 2005 by Mermet et al. [9] to specify and verify the behaviour of an agent evolving in a dynamic environment. This model pr...
Bruno Mermet, Gaële Simon
DESRIST
2009
Springer
132views Education» more  DESRIST 2009»
15 years 2 months ago
Measuring information volatility in a health care information supply chain
We propose a measure of reliability called information volatility (IV) to complement Business Intelligence tools when considering aggregated data or when observing trends. Two typ...
Monica Chiarini Tremblay, Donald J. Berndt, Alan R...
EUROPAR
2009
Springer
15 years 2 months ago
Modelling Pilot-Job Applications on Production Grids
Pilot-job systems have emerged as a computation paradigm to cope with heterogeneity of production grids, greatly improving fault ratios and latency. Tools like DIANE, WISDOM-II, To...
Tristan Glatard, Sorina Camarasu-Pop
EUROPAR
2009
Springer
15 years 2 months ago
CAMEO: Continuous Analytics for Massively Multiplayer Online Games on Cloud Resources
Massively Multiplayer Online Games (MMOGs) have grown to entertain tens of millions of players daily. Currently, the game operators and third-parties using gameplay information rel...
Alexandru Iosup