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FDG
2009
ACM
15 years 9 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
COMPUTING
2007
101views more  COMPUTING 2007»
15 years 5 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
ECAI
2004
Springer
15 years 10 months ago
APPROACH: Decentralised Rotation Planning for Container Barges
This paper presents the engineering and development process of a software tool (APPROACH) that is designed for decentralised rotation planning for container barges in the port of R...
Martijn C. Schut, Michael Kentrop, Mark Leenaarts,...
REFSQ
2010
Springer
15 years 3 months ago
Ambiguity Detection: Towards a Tool Explaining Ambiguity Sources
Abstract. [Context and motivation] Natural language is the main representation means of industrial requirements documents, which implies that requirements documents are inherently ...
Benedikt Gleich, Oliver Creighton, Leonid Kof
BMCBI
2011
14 years 8 months ago
ENGINES: exploring single nucleotide variation in entire human genomes
Background: Next generation ultra-sequencing technologies are starting to produce extensive quantities of data from entire human genome or exome sequences, and therefore new softw...
Jorge Amigo, Antonio Salas, Christopher Phillips