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IE
2007
14 years 11 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
BCSHCI
2008
14 years 11 months ago
Provoking creative design: making it scale
Creativity is indispensable for more innovative interactive system development. This tutorial is relevant to anyone involved in large projects that are exploiting new technologies...
Neil A. M. Maiden, Sara Jones
DGO
2010
189views Education» more  DGO 2010»
14 years 11 months ago
Three-layered QoS for eGovernment web services
An applied research for the incremental evolution of a service oriented architecture for local eGovernment portals has been developed. Our reference eGovernment environment, curre...
Antonio Candiello, Andrea Albarelli, Agostino Cort...
DELOS
2007
14 years 11 months ago
DelosDLMS - The Integrated DELOS Digital Library Management System
Abstract. DelosDLMS is a prototype of a next-generation Digital Library (DL) management system. It is realized by combining various specialized DL functionalities provided by partn...
Maristella Agosti, Stefano Berretti, Gert Brettlec...
LREC
2010
112views Education» more  LREC 2010»
14 years 11 months ago
Principled Construction of Elicited Imitation Tests
In this paper we discuss the methodology behind the construction of elicited imitation (EI) test items. First we examine varying uses for EI tests in research and in testing overa...
Carl Christensen, Ross Hendrickson, Deryle Lonsdal...