Typically there is a high coherence in data values between neighboring time steps in an iterative scientific software simulation; this characteristic similarly contributes to a co...
Jinzhu Gao, Han-Wei Shen, Jian Huang, James Arthur...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Robust vehicle detection is a challenging task given vehicles with different types, and sizes, and at different distances. This paper proposes a Boosted Gabor Features (BGF) appro...
We propose an algorithm to find piecewise linear skeletons of hand-written characters by using principal curves. The development of the method was inspired by the apparent similar...
The R*-tree is a state-of-the-art spatial index structure. It has already found its way into commercial systems. The most important improvement of the R*-tree over the original R-...