We present a consensus algorithm that combines unreliable failure detection and randomization, two well-known techniques for solving consensus in asynchronous systems with crash f...
In this paper, the development of a framework based on the Realtime Database (RTDB) for processing multimodal data is presented. This framework allows readily integration of input...
The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorith...
Matching systems were introduced by Carbone and Maffeis, and used to investigate the expressiveness of the pi-calculus with polyadic synchronisation. We adapt their definition and...
Embedded systems are typically heterogeneous requiring interacting hardware and software components, are locally synchronous while being globally asynchronous and combine both con...
Zoran A. Salcic, Dong Hui, Partha S. Roop, Morteza...