We consider asynchronous message-passing systems in which some links are timely and processes may crash. Each run defines a timeliness graph among correct processes: (p, q) is an e...
Abstract Trickle is a an extension to the Python programming language that provides explicit but simple mechanisms to write distributed scripts and programs. Trickle links together...
We present in this paper the architecture and some implementation details of a web-based version of a Trivial game. Our implementation achieves such a high degree of interactivity ...
Abstract. Mobile devices are increasingly aware of their respective locations and vicinity and tend to communicate rather loosely with each other; therefore asynchronous communicat...
Christian P. Kunze, Sonja Zaplata, Winfried Lamers...
The distributed constraint satisfaction problem (CSP) is a general formalization used to represent problems in distributed multi-agent systems. To deal with realistic problems, mu...