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» Topological Evolution of Surfaces
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SIGGRAPH
1997
ACM
15 years 2 months ago
Interactive multiresolution mesh editing
We describe a multiresolution representation for meshes based on subdivision, which is a natural extension of the existing patch-based surface representations. Combining subdivisi...
Denis Zorin, Peter Schröder, Wim Sweldens
JAC
2008
14 years 11 months ago
Neighborhood transformations on graph automata
Abstract. We consider simulations of graph automata. We introduce two local transformations on the neighborhood: splitting and merging. We explain how to use such transformations, ...
Bruno Martin, Christophe Papazian
PRL
1998
152views more  PRL 1998»
14 years 9 months ago
A 3D 6-subiteration thinning algorithm for extracting medial lines
Thinning is a frequently used method for extracting skeletons in discrete spaces. This paper presents an efficient parallel Žthinning algorithm that directly extracts medial line...
Kálmán Palágyi, Attila Kuba
SMA
2003
ACM
163views Solid Modeling» more  SMA 2003»
15 years 3 months ago
Fast swept volume approximation of complex polyhedral models
We present an efficient algorithm to approximate the swept volume (SV) of a complex polyhedron along a given trajectory. Given the boundary description of the polyhedron and a pat...
Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh ...
SIGGRAPH
1994
ACM
15 years 2 months ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy