We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
We use a local search method we term Large Neighbourhood Search (LNS) for solving vehicle routing problems. LNS meshes well with constraint programming technology and is analogous...
The bottle-neck in most cloth simulation systems is that time steps must be small to avoid numerical instability. This paper describes a cloth simulation system that can stably ta...
Ordinarily, a robot workspace has insufficientroom to allow the setup of multiple applications simultaneously. As a result, it is common practice to use modular fixtures which hol...
We introduce an algorithm for reconstructing watertight surfaces from unoriented point sets. Using the Voronoi diagram of the input point set, we deduce a tensor field whose princ...
Pierre Alliez, David Cohen-Steiner, Yiying Tong, M...