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FOGA
2007
15 years 2 months ago
Saddles and Barrier in Landscapes of Generalized Search Operators
Barrier trees are a convenient way of representing the structure of complex combinatorial landscapes over graphs. Here we generalize the concept of barrier trees to landscapes deļ...
Christoph Flamm, Ivo L. Hofacker, Bärbel M. R...
107
Voted
COMPUTING
2004
125views more  COMPUTING 2004»
15 years 16 days ago
Robust Spherical Parameterization of Triangular Meshes
Parameterization of 3D mesh data is important for many graphics and mesh processing applications, in particular for texture mapping, remeshing and morphing. Closed, manifold, genu...
Alla Sheffer, Craig Gotsman, Nira Dyn
85
Voted
CVPR
2001
IEEE
16 years 2 months ago
On Computing Exact Visual Hulls of Solids Bounded by Smooth Surfaces
This paper presents a method for computing the visual hull that is based on two novel representations: the rim mesh, which describes the connectivity of contour generators on the ...
Svetlana Lazebnik, Edmond Boyer, Jean Ponce
147
Voted
CVPR
2008
IEEE
16 years 2 months ago
Dense 3D motion capture from synchronized video streams
Abstract: This paper proposes a novel approach to nonrigid, markerless motion capture from synchronized video streams acquired by calibrated cameras. The instantaneous geometry of ...
Yasutaka Furukawa, Jean Ponce
113
Voted
WSCG
2004
149views more  WSCG 2004»
15 years 2 months ago
Shape-Preserving Parametrization of Genus 0 Surfaces
The parametrization of 3-d meshes can be used in many fields of computer graphics. Mesh-texturing, mesh-retriangulation or 3-d morphing are only few applications for which a mesh ...
Hermann Birkholz