This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
We consider the problem of discovering a smooth unknown surface S bounding an object O in R3 . The discovery process consists of moving a point probing device in the free space ar...
Jean-Daniel Boissonnat, Leonidas J. Guibas, Steve ...
We describe a new subdivision method to efficiently compute the topology and the arrangement of implicit planar curves. We emphasize that the output topology and arrangement are g...
Topological relationships between spatial objects are an essential property of spatial objects. They are used for spatial analysis and query processing. In this paper, we first i...
Joon-Seok Kim, Hye-Young Kang, Tae-Hoon Lee, Ki-Jo...
Despite many years of work in wireless mesh networks built using 802.11 radios, the performance and behavior of these networks in the wild is not well-understood. This lack of und...