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CN
2011
127views more  CN 2011»
14 years 4 months ago
A game theoretic analysis of network design with socially-aware users
In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wher...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
AUTOMATICA
2010
95views more  AUTOMATICA 2010»
14 years 9 months ago
Sufficient conditions for connectivity maintenance and rendezvous in leader-follower networks
In this paper we derive a set of constraints that are sufficient to guarantee maintained connectivity in a leader-follower multiagent network with proximity based communication to...
Tove Gustavi, Dimos V. Dimarogonas, Magnus Egerste...
CDC
2008
IEEE
122views Control Systems» more  CDC 2008»
15 years 3 months ago
On the number of leaders needed to ensure network connectivity
— In this paper we examine the leader-to-follower ratio needed to maintain connectivity in a leader-follower multiagent network with proximity based communication topology. In th...
Dimos V. Dimarogonas, Tove Gustavi, Magnus Egerste...
ASIAN
2005
Springer
150views Algorithms» more  ASIAN 2005»
15 years 3 months ago
ACB-R: An Adaptive Clustering-Based Data Replication Algorithm on a P2P Data-Store
Replication on geographically distributed, unreliable, P2P interconnecting nodes can offer high data availability and low network latency for replica access. The challenge is how ...
Junhu Zhang, Dongqing Yang, Shiwei Tang
ICMCS
2006
IEEE
101views Multimedia» more  ICMCS 2006»
15 years 3 months ago
SIM: Scalable Island Multicast for Peer-to-Peer Media Streaming
Despite the fact that global multicast is still not possible in today’s Internet, many local networks are already multicastcapable (the so-called multicast “islands”). Howev...
Xing Jin, Kan-Leung Cheng, S.-H. Gary Chan