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CVPR
2010
IEEE
13 years 12 months ago
Free-Form Mesh Tracking : a Patch-Based Approach
In this paper, we consider the problem of tracking nonrigid surfaces and propose a generic data-driven mesh deformation framework. In contrast to methods using strong prior models...
Cedric Cagniart, Edmond Boyer, Slobodan Ilic
CAGD
2010
128views more  CAGD 2010»
13 years 6 months ago
Construction and smoothing of triangular Coons patches with geodesic boundary curves
Given three regular space curves r1(t), r2(t) r3(t), t [ 0, 1 ] that define a curvilinear triangle, we consider the problem of constructing a C2 triangular surface patch R(u1, u2...
Rida T. Farouki, Nicolas Szafran, Luc Biard
SIGGRAPH
2000
ACM
13 years 10 months ago
Lapped textures
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
Emil Praun, Adam Finkelstein, Hugues Hoppe
ICPR
2008
IEEE
14 years 7 months ago
A new approach to 3D shape recovery of local planar surface patches from shift-variant blurred images
A new approach is presented for 3D shape recovery of local planar surface patches from two shift/spacevariant defocused images. It is based on a recently proposed technique for in...
Murali Subbarao, Xue Tu, Youn-sik Kang
GRAPHICSINTERFACE
2008
13 years 7 months ago
PNG1 triangles for tangent plane continuous surfaces on the GPU
Improving the visual appearance of coarse triangle meshes is usually done with graphics hardware with per-pixel shading techniques. Improving the appearance at silhouettes is inhe...
Christoph Fünfzig, Kerstin Müller, Diann...