We present the design, implementation, and evaluation of post-copy based live migration for virtual machines (VMs) across a Gigabit LAN. Live migration is an indispensable feature...
We introduce a graph clustering problem motivated by a stream processing application. Input to our problem is an undirected graph with vertex and edge weights. A cluster is a subse...
Abstract. Sequential game and Nash equilibrium are basic key concepts in game theory. In 1953, Kuhn showed that every sequential game has a Nash equilibrium. The two main steps of ...
We develop approximation algorithms for the problem of placing replicated data in arbitrary networks, where the nodes may both issue requests for data objects and have capacity fo...
Purpose – The purpose of this paper is to investigate different effects of three network externality factors, i.e. local network size, network strength, and total network size, ...