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» Toward Objective Evaluation of Image Segmentation Algorithms
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ACSC
2006
IEEE
15 years 6 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
123
Voted
IJCV
2008
157views more  IJCV 2008»
14 years 12 months ago
A General Method for Sensor Planning in Multi-Sensor Systems: Extension to Random Occlusion
Systems utilizing multiple sensors are required in many domains. In this paper, we specifically concern ourselves with applications where dynamic objects appear randomly and the s...
Anurag Mittal, Larry S. Davis
101
Voted
JSAC
2007
97views more  JSAC 2007»
15 years 9 days ago
R2: Random Push with Random Network Coding in Live Peer-to-Peer Streaming
— In information theory, it has been shown that network coding can effectively improve the throughput of multicast communication sessions in directed acyclic graphs. More practic...
Mea Wang, Baochun Li
RTAS
2008
IEEE
15 years 6 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
102
Voted
KDD
2007
ACM
159views Data Mining» more  KDD 2007»
16 years 25 days ago
Constraint-driven clustering
Clustering methods can be either data-driven or need-driven. Data-driven methods intend to discover the true structure of the underlying data while need-driven methods aims at org...
Rong Ge, Martin Ester, Wen Jin, Ian Davidson