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EGITALY
2006
14 years 11 months ago
An Architecture for Distributed Behavioral Models with GPUs
We describe an architecture for massive simulation of a distributed behavioral model using graphics hardware. By leveraging on the recent programmable capabilities of GPUs we impl...
Rosario De Chiara, Ugo Erra, Vittorio Scarano
82
Voted
ICRA
2010
IEEE
158views Robotics» more  ICRA 2010»
14 years 8 months ago
Coping with imbalanced training data for improved terrain prediction in autonomous outdoor robot navigation
Abstract— Autonomous robot navigation in unstructured outdoor environments is a challenging and largely unsolved area of active research. The navigation task requires identifying...
Michael J. Procopio, Jane Mulligan, Gregory Z. Gru...
ICRA
2009
IEEE
121views Robotics» more  ICRA 2009»
15 years 4 months ago
Real-time trajectory generation for car-like vehicles navigating dynamic environments
— This paper presents Tiji, a trajectory generation scheme, ie an algorithm that computes a feasible trajectory between a start and a goal state, for a given robotic system. Tiji...
Vivien Delsart, Thierry Fraichard, Luis Martinez
ACMACE
2008
ACM
14 years 11 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
89
Voted
IROS
2007
IEEE
150views Robotics» more  IROS 2007»
15 years 3 months ago
Long-Term learning using multiple models for outdoor autonomous robot navigation
Abstract—Autonomous robot navigation in unstructured outdoor environments is a challenging area of active research. The navigation task requires identifying safe, traversable pat...
Michael J. Procopio, Jane Mulligan, Gregory Z. Gru...