Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Software barriers have been designed and evaluated for barrier synchronization in large-scale shared-memory multiprocessors, under the assumption that all processorsreach the sync...
Performance and power are critical design constraints in today’s high-end computing systems. Reducing power consumption without impacting system performance is a challenge for t...
Rong Ge, Xizhou Feng, Wu-chun Feng, Kirk W. Camero...
Abstract--This paper proposes an analytical model to estimate the cost of running an affinity-based thread schedule on multicore systems. The model consists of three submodels to e...