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» Toward Quality Surface Meshing
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TASE
2011
IEEE
14 years 3 months ago
Fast Intersection-Free Offset Surface Generation From Freeform Models With Triangular Meshes
Abstract—A fast offset surface generation approach is presented in this paper to construct intersection-free offset surfaces, which preserve sharp features, from freeform triangu...
Shengjun Liu, Charlie C. L. Wang
CGF
2010
198views more  CGF 2010»
14 years 12 months ago
Feature Preserving Mesh Generation from 3D Point Clouds
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Nader Salman, Mariette Yvinec, Quentin Méri...
81
Voted
ICMCS
2005
IEEE
90views Multimedia» more  ICMCS 2005»
15 years 5 months ago
Area of surface as a basis for vertex removal based mesh simplification
A new, area-based mesh simplification algorithm is described. The proposed algorithm removes the center vertex of a polygon which consists of n ≥ 3 faces and represents that po...
Insu Park, Shahram Shirani, David W. Capson
102
Voted
MICCAI
2009
Springer
16 years 28 days ago
Topological Correction of Brain Surface Meshes Using Spherical Harmonics
A brain surface reconstruction allows advanced analysis of structural and functional brain data that is not possible using volumetric data alone. However, the generation of a brain...
Rachel Aine Yotter, Robert Dahnke, Christian Gas...
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
15 years 5 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand