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SIGGRAPH
1994
ACM
15 years 8 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
EDUTAINMENT
2008
Springer
15 years 5 months ago
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
ECIS
2000
15 years 5 months ago
Leveraging Professional Intellect in the Virtual Age
The paper explores the nature of professional intellect and the requirements for managing it, an area acknowledged as being under-researched. Five case studies in the professional ...
Dieter Fink
IVA
2010
Springer
15 years 2 months ago
Modeling Behavioral Manifestations of Coordination and Rapport over Multiple Conversations - Speaking Rate as a Relational Indic
Many potential applications of virtual agents require an agent to conduct multiple conversations with users. An effective and engaging agent should modify its behavior in realisti...
Daniel Schulman, Timothy W. Bickmore
CVPR
2000
IEEE
16 years 5 months ago
Representation and Optimal Recognition of Human Activities
Towards the goal of realizing a generic automatichuman activity recognition system, a new formalism is proposed. Activities are described by a chained hierarchical representation ...
François Brémond, Ramakant Nevatia, ...