This paper presents an approach to incorporate emotion regulation as addressed within psychology literature into virtual characters. To this end, first Gross’ informal theory of ...
Tibor Bosse, Matthijs Pontier, Ghazanfar F. Siddiq...
Abstract. We propose steering behavior model to simulate virtual characters (NPC) which walk around in virtual exhibition environment and see exhibits one by one just like humans d...
To be immersed in a virtual environment, the user must be presented with plausible sensory input including auditory cues. A virtual (three-dimensional) audio display aims to allow...
Bill Kapralos, Michael R. M. Jenkin, Evangelos E. ...
In order to enhance user involvement in financial services, this paper proposes to combine the idea of adaptive personalisation with intelligent virtual agents. To this end, a comp...
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore,...