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KDD
2009
ACM
205views Data Mining» more  KDD 2009»
15 years 10 months ago
From active towards InterActive learning: using consideration information to improve labeling correctness
Data mining techniques have become central to many applications. Most of those applications rely on so called supervised learning algorithms, which learn from given examples in th...
Abraham Bernstein, Jiwen Li
ICIAP
2005
ACM
15 years 9 months ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...
DALT
2009
Springer
15 years 7 months ago
Explaining and Predicting the Behavior of BDI-Based Agents in Role-Playing Games
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...
CHI
2005
ACM
16 years 4 months ago
Chit chat club: bridging virtual and physical space for social interaction
In this work, we create an audio-video link via an interactive sculpture to facilitate casual, sociable communication between two remote spaces. This communication installation wa...
Karrie Karahalios, Kelly Dobson
FGR
2000
IEEE
386views Biometrics» more  FGR 2000»
15 years 8 months ago
A Virtual 3D Blackboard: 3D Finger Tracking Using a Single Camera
We present a method for tracking the 3D position of a nger, using a single camera placed several meters away from the user. After skin detection, we use motion to identify the ges...
Andrew Wu, Mubarak Shah, Niels da Vitoria Lobo