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AFRIGRAPH
2004
ACM
15 years 10 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
BCSHCI
2007
15 years 6 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols
DSRT
2006
IEEE
15 years 11 months ago
Comparison of head gaze and head and eye gaze within an immersive environment
For efficient collaboration between participants, eye gaze is seen as being critical for interaction. Teleconferencing systems such as the AcessGrid allow users to meet across ge...
Norman Murray, David J. Roberts
CCGRID
2009
IEEE
15 years 9 months ago
Hierarchical Caches for Grid Workflows
From personal software to advanced systems, caching mechanisms have steadfastly been a ubiquitous means for reducing workloads. It is no surprise, then, that under the grid and clu...
David Chiu, Gagan Agrawal
158
Voted
JPDC
2008
134views more  JPDC 2008»
15 years 5 months ago
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs...
Pedro Morillo, Aron Bierbaum, Patrick Hartling, Ma...