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» Toward Virtual Humans
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CSCW
2008
ACM
15 years 8 months ago
A hybrid cultural ecology: world of warcraft in China
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...
CAINE
2008
15 years 7 months ago
A Graphics-User Interface in Support of a Cognitive Inference Architecture
- The objective of this paper is to present a graphical-user-interface (GUI) in support of a decision support system (KASER) for machine understanding. In order to provide informat...
Isai Michel Lombera, Jayeshkumar Patel, Stuart Har...
IJCAI
2007
15 years 7 months ago
Emotions as Durative Dynamic State for Action Selection
Human intelligence requires decades of full-time training before it can be reliably utilised in modern economies. In contrast, AI agents must be made reliable but interesting in r...
Emmanuel Tanguy, Philip J. Willis, Joanna Bryson
AIIDE
2006
15 years 7 months ago
Normative Echoes: Use and Manipulation of Player Generated Content by Communities of NPCs
Normative Echoes is an interactive installation that explores ways to combine player-created content with procedural content. Animated autonomous agents inhabit virtual islands on...
Eric Baumer, Bill Tomlinson, Man Lok Yau, Thomas A...
IADIS
2004
15 years 7 months ago
ALPS: Bringing Active Inquiry into Active Problem Solving
The ALPS project (Active Learning in Problem Solving) is building and evaluating an educational technology that combines cognitive tutors with a novel interactive questioning envi...
Scott M. Stevens, Albert T. Corbett, Kenneth R. Ko...