In human-human conversation, people use linguistic expressions that are flexibly tailored to context as a matter of course, and they expect their conversational partners to do lik...
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
If the promise of computational modeling is to be fully realized in higherlevel cognitive domains such as language processing, principled methods must be developed to construct th...
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Network management operations are complicated, tedious and error-prone, requiring significant human involvement and expert knowledge. In this paper, we first examine the fundament...
Xu Chen, Yun Mao, Zhuoqing Morley Mao, Jacobus E. ...