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» Toward Virtual Humans
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APGV
2007
ACM
15 years 3 months ago
Perception and prediction of simple object interactions
For humans, it is useful to be able to visually detect an object's physical properties. One potentially important source of information is the way the object moves and intera...
Manfred Nusseck, Julien Lagarde, Benoît G. B...
ATAL
2006
Springer
15 years 3 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford
DAC
2010
ACM
15 years 3 months ago
Electronic design automation for social networks
Online social networks are a growing internet phenomenon: they connect millions of individuals through sharing of common interests, political and religious views, careers, etc. So...
Andrew DeOrio, Valeria Bertacco
AVI
2008
15 years 2 months ago
Balancing physical and digital properties in mixed objects
Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction. Based on our Mixed Interac...
Céline Coutrix, Laurence Nigay
WSC
2008
15 years 2 months ago
Simulation and visualization of traffic operations in Augmented Reality for improved planning and design of road construction pr
This paper describes research that investigated the application of 3D Augmented Reality (AR) for animating traffic simulation models in real time to support the planning and desig...
Amir H. Behzadan, Vineet R. Kamat