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116
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ATAL
2008
Springer
15 years 5 months ago
Towards background emotion modeling for embodied virtual agents
For the realistic simulation of embodied agents we need a model of emotion that represents both structural and dynamic aspects of emotional phenomena to serve as background suppor...
Luís Morgado, Graça Gaspar
155
Voted

Publication
127views
14 years 2 months ago
Virtual Open Conversation Spaces: Towards Improved Awareness in a GSE Setting
Conversations between colleagues in collaborative software engineering are important for coordinating work, sharing knowledge and creating knowledge. Overhearing con- versations...
Virtual Open Conversation Spaces: Towards Improved...
CAISE
2005
Springer
15 years 9 months ago
Global, Pervasive and Ubiquitous Information Societies: Engineering Challenges and Social Impact
: Pervasiveness and ubiquity opens the possibility for human race to go beyond time and geographic limitations. The new possibility of virtual existence has important social and ps...
Genoveva Vargas-Solar
170
Voted
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 7 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
ICEIS
2009
IEEE
15 years 10 months ago
Towards Successful Virtual Communities
With the multiplication of communication medium, the increasing multi-partner global organizations, the remote working tendencies, dynamic teams, pervasive or ubiquitous computing ...
Julien Subercaze, Christo El-Morr, Pierre Maret, A...