Sciweavers

3002 search results - page 86 / 601
» Toward Virtual Humans
Sort
View
128
Voted
NOSSDAV
2010
Springer
15 years 8 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
117
Voted
LREC
2008
118views Education» more  LREC 2008»
15 years 5 months ago
What would you Ask a conversational Agent? Observations of Human-Agent Dialogues in a Museum Setting
Embodied Conversational Agents have typically been constructed for use in limited domain applications, and tested in very specialized environments. Only in recent years have there...
Susan Robinson, David R. Traum, Midhun Ittycheriah...
157
Voted
ACSW
2007
15 years 5 months ago
A Grid Based e-Research Platform for Clinical Management in the Human Respiratory and Vascular System
A Grid based e-Research platform is being developed for providing a simulation-based virtual reality environment for clinical management and therapy treatment. The development of ...
Sherman Cheung, Xingchen Chu, Shengjin Xu, Rajkuma...
AR
2008
134views more  AR 2008»
15 years 3 months ago
Human Perception of Pneumatic Tactile Cues
The ability to combine tactile, on-the-skin, sensory cues with the kinesthetic ones that widely available force-feedback devices are able to produce is a desirable one, opening th...
Yeongmi Kim, Ian Oakley, Jeha Ryu
124
Voted
CA
2002
IEEE
15 years 8 months ago
AMOBA: A Database System for Annotating Captured Human Movements
For the management of a large number of motion data for humanoid virtual actors we propose to use a database system to store and retrieve motion data with additional information. ...
Stefan Grünvogel, Jens Piesk, Stephan Schwich...